{
	"sg.game.bossbar.deathmatch":"游戏结束： ",
	"sg.game.bossbar.grace":"边界收缩： ",
	"sg.game.bossbar.shrink":"边界尺寸： ",
	"sg.game.bossbar.chest_loot":"正在生成战利品，请稍后...",
	"sg.game.deathmatch.begin":"边界收缩已停止，游戏将在 %s 秒后结束。",
	"sg.game.border.shrink":"边界开始收缩！",
	"sg.game.chest.restock.finish.all":"所有箱子的战利品已重新补充！",
	"sg.game.chest.restock.finish.cornucopia":"富饶宝箱的战利品已重新补充！",
	"sg.game.combat.punish":"%s 试图挑战反作弊，但是失败了！",
	"sg.game.title.death":"你阵亡了",
	"sg.game.title.lose":"游戏结束",
	"sg.game.title.win":"大获全胜！",
	"sg.game.title.subtitle":"你的排名： ",
	"sg.game.end.time":"时间到！本次游戏以平局告终。",
	"sg.game.end.unexpected":"游戏提前结束。所有玩家已被传送回大厅。",
	"sg.game.congrats":"恭喜 %s！",
	"sg.game.pvp_grace.end":"和平时间已过！PvP开启！",
	"sg.game.oob.title":"你出界了",
	"sg.game.oob.subtitle":"请迅速返回游戏区域内",
	"sg.game.begin":"屏障已解除！和平时间将持续 %s 秒！",
	"sg.game.grace_period.expire_soon":"和平时间剩余 %s 秒！",
	"sg.game.spectator.overflow":"玩家数量已达到最大值，您已被移至旁观者。",
	"sg.game.death.doomed_to_fall":"%s 注定要坠落",
	"sg.game.library.locked":"这扇门紧锁着！",
	
	"sg.game.item.library_key.name":"图书馆的钥匙",
	"sg.game.item.library_key.lore":"启封被遗忘的知识与宝藏",
	
	"sg.lobby.start.cancel.success":"<%s> 游戏开始进程已中止！!",
	"sg.lobby.start.begin":"游戏倒计时开始！ %s 秒后进入游戏。",
	"sg.lobby.start.cancel.prompt":"[取消开始]",
	"sg.lobby.start.cancel.hover":"点击取消开始倒计时",
	"sg.lobby.start.warn.min_players":"警告！检测到仅有1位玩家！如果你想让更多玩家加入，可立即停止倒计时！",
	"sg.lobby.start.warn.max_players":"警告！能容纳的最大玩家数为 %s！剩余的玩家将被移至旁观者！",
	"sg.lobby.start.error.no_players":"必须至少有1位玩家准备就绪方可开始游戏！",
	"sg.lobby.start.error.already_in_progress":"开始游戏进程已启动！",
	
	"sg.lobby.teams.join": "你加入了 %s 的队伍！",
	"sg.lobby.teams.ready": "准备就绪！",
	"sg.lobby.teams.spectator": "你将旁观接下来的比赛！",
	"sg.lobby.teams.random": "你将在比赛开始时被随机分配到一个队伍中！",
	"sg.lobby.teams.full": "该队伍已满员！请选择加入另一支队伍。",
	"sg.lobby.teams.countdown_in_progress": "游戏已进入开始倒计时！现在无法更换队伍。",
	"sg.lobby.teams.already_on_team": "你已在此队伍中！",
	"sg.lobby.teams.item.team.name": "%s 的队伍",
	"sg.lobby.teams.item.team.lore": "点此加入该队伍！",
	"sg.lobby.teams.item.team.lore.current_players": "队伍玩家数：",
	"sg.lobby.teams.item.team.lore.max_players": "最大玩家数： ",
	"sg.lobby.teams.item.ready.name": "准备就绪",
	"sg.lobby.teams.item.ready.lore": "点击进入准备状态",
	"sg.lobby.teams.item.spectator.name": "旁观",
	"sg.lobby.teams.item.spectator.lore": "点击旁观下场比赛",
	"sg.lobby.teams.item.new.name": "新队伍",
	"sg.lobby.teams.item.new.lore": "点击创建新队伍",
	"sg.lobby.teams.item.random.name": "随机",
	"sg.lobby.teams.item.random.lore": "游戏开始时随机加入一支队伍",
	"sg.lobby.teams.item.create.red": "红队",
	"sg.lobby.teams.item.create.yellow": "黄队",
	"sg.lobby.teams.item.create.green": "绿队",
	"sg.lobby.teams.item.create.aqua": "青队",
	"sg.lobby.teams.item.create.blue": "蓝队",
	"sg.lobby.teams.item.create.light_purple": "淡紫队",
	"sg.lobby.teams.item.create.white": "白队",
	"sg.lobby.teams.item.create.dark_gray": "深灰队",
	"sg.lobby.teams.item.create.dark_red": "深红队",
	"sg.lobby.teams.item.create.gold": "金队",
	"sg.lobby.teams.item.create.dark_green": "深绿队",
	"sg.lobby.teams.item.create.dark_aqua": "暗青队",
	"sg.lobby.teams.item.create.dark_blue": "深蓝队",
	"sg.lobby.teams.item.create.dark_purple": "深紫队",
	"sg.lobby.teams.item.create.gray": "灰队",
	"sg.lobby.teams.item.create.black": "黑队",
	"sg.lobby.teams.item.create.lore": "选择新队伍的颜色！",
	"sg.lobby.teams.item.navigation.previous": "上一页",
	"sg.lobby.teams.item.navigation.next": "下一页",
	"sg.lobby.teams.item.navigation.back": "返回主菜单",
	"sg.lobby.teams.disband.leader_leave": "队长离队，队伍自动解散！",
	"sg.lobby.teams.disband.size_changed": "队伍选项遭到变更，队伍自动解散！",
	
	"sg.lobby.arena.sword.name": "训练用剑",
	"sg.lobby.death_message": "%s 再起不能",
	"sg.lobby.parkour.start": "计时开始！",
	"sg.lobby.parkour.checkpoint": "抵达检查点！",
	"sg.lobby.parkour.complete": "%s 完成了跑酷，仅用时 %s！",
	
	"sg.lobby.teleporter.name": "个人传送器",
	"sg.lobby.teleporter.lore": "传送至重生点",
	
	"sg.lobby.options.display.start_game.name": "开始游戏",
	"sg.lobby.options.display.anticheat.name": "反作弊",
	"sg.lobby.options.display.border_starting_size.name": "初始边界尺寸",
	"sg.lobby.options.display.border_delay.name": "收缩预备时间",
	"sg.lobby.options.display.border_shrink_time.name": "边界收缩用时",
	"sg.lobby.options.display.chest_restock_time.name": "宝箱补充间隔",
	"sg.lobby.options.display.chest_restock_mode.name": "宝箱补充选项",
	"sg.lobby.options.display.chest_restock_mode.value.all": "补充所有",
	"sg.lobby.options.display.chest_restock_mode.value.cornucopia": "富饶宝箱",
	"sg.lobby.options.display.chest_restock_mode.value.none": "不补充",
	"sg.lobby.options.display.grace_period.name": "初始和平时间",
	"sg.lobby.options.display.max_team_size.name": "最大队伍人数",
	"sg.lobby.options.display.loot_type.name": "宝箱刷新装备成品",
	"sg.lobby.options.display.reset.name": "重置所有设置",
	"sg.lobby.options.display.lock.value.unlock": "解锁设置面板",
	"sg.lobby.options.display.lock.value.lock": "锁定设置面板",
	"sg.lobby.options.display.music_select.name": "音乐选择",
	"sg.lobby.options.display.music_select.value.desolate_desert": "Desolate\nDesert OST",
	"sg.lobby.options.display.page.border": "边界设置",
	"sg.lobby.options.display.page.general": "全局设置",
	"sg.lobby.options.display.help": "?",
	"sg.lobby.options.display.edit": "编辑",
	"sg.lobby.options.display.enabled": "启用",
	"sg.lobby.options.display.disabled": "禁用",
	
	"sg.lobby.options.actions.lock.lock": "设置面板已被锁定！只有你以及管理员可以修改。",
	"sg.lobby.options.actions.lock.auto_unlock": "由于当前没有管理员在线，设置面板已自动解锁。",
	"sg.lobby.options.actions.lock.grant_permission": "你现在有权自由修改设置！",
	"sg.lobby.options.actions.lock.unlock": "所有玩家现在都可以自由修改设置！",
	"sg.lobby.options.actions.lock.no_permission": "你没有修改设置的权限。 %s 使用命令获得权限。",
	"sg.lobby.options.actions.lock.no_permission.click": "点击此处",
	"sg.lobby.options.actions.reset": "所有设置已被重置为默认值。",
	"sg.lobby.options.actions.hover_prompt": "点我！",
	"sg.lobby.options.actions.edit": "使用命令 %s 并输入自定义数值进行修改！",
	"sg.lobby.options.actions.edit.command": "\"/trigger value set <自定义数值>\"",
	"sg.lobby.options.actions.music.error.no_available_options": "目前没有其他可供选择的音乐。",
	"sg.lobby.options.actions.help.border_delay": "该值为游戏开始时边界在初始位置静止的秒数，读秒结束后，边界开始收缩。",
	"sg.lobby.options.actions.help.border_shrink_time": "该值为边界收缩至最小尺寸所需的秒数。",
	"sg.lobby.options.actions.help.border_starting_size": "该值为游戏开始时边界的长度，单位为块。可从房间中央的地图上更加直观地看到当前的初始边界规模。",
	"sg.lobby.options.actions.help.chest_restock_mode": "该设置可调整游戏中会补充战利品的宝箱类型，可选：补充所有宝箱、只补充富饶宝箱或不补充任何宝箱。",
	"sg.lobby.options.actions.help.chest_restock_time": "该值为游戏中补充宝箱的间隔秒数。",
	"sg.lobby.options.actions.help.grace_period": "该值为游戏开始时的PVP禁用秒数（和平时间）。",
	"sg.lobby.options.actions.help.loot_type": "该设置控制地图中的宝箱是否会刷新装备成品。",
	"sg.lobby.options.actions.help.max_team_size": "该值为每支队伍允许存在的最大人数。",
	"sg.lobby.options.actions.help.anticheat": "该设置能够检测并惩罚在游戏中作弊的玩家。目前可检测的作弊行为包括：\n• 战斗操作",
	
	"sg.lobby.credits.name.strongis13": "Strongis13",
	"sg.lobby.credits.name.cygnusgd": "CygnusGD",
	"sg.lobby.credits.name.galacticcharlie": "GalacticCharlie",
	"sg.lobby.credits.name.soccby": "Soccby",
	"sg.lobby.credits.name.techno_guy_kwp": "Techno_Guy_KWP",
	"sg.lobby.credits.name.adenridesdragons": "AdenRidesDragons",
	"sg.lobby.credits.name.chiefco1": "ChiefCo1",
	"sg.lobby.credits.name.trianull": "Trianull",
	"sg.lobby.credits.name.translators": "翻译人员",
	"sg.lobby.credits.role.lead": "\n• 团队领导",
	"sg.lobby.credits.role.programmer": "\n• 程序设计",
	"sg.lobby.credits.role.builder": "\n• 建筑设计",
	"sg.lobby.credits.role.textures": "\n• 纹理设计",
	"sg.lobby.credits.role.models": "\n• 3D建模设计",
	"sg.lobby.credits.role.music": "\n• 编曲",
	"sg.lobby.credits.role.trailer": "\n• 宣传片制作",
	"sg.lobby.credits.translation.thanks": "特别感谢所有参与地图本地化工作的翻译人员！",
	"sg.lobby.credits.translation.contact": "\n• 如果您愿意协助我们进行翻译工作，请通过Discord或Planet Minecraft平台与我们取得联系！",
	"sg.lobby.credits.translation.zh_cn": "\n• BarriersLink Project 联壁计划 (zh_cn)",
	"sg.lobby.credits.translation.ja_jp": "\n• Tai_zazanek (ja_jp)",
	
	"sg.admin.chest.restock.begin":"正在补充宝箱战利品...",
	"sg.admin.chest.error.restock_in_progress":"正在补充宝箱，无法重复补充。",
	"sg.admin.map_events.reset":"地图事件已重置！",
	"sg.admin.chest.error.place_failed":"宝箱放置出错： %s！",
	"sg.admin.chest.error.set_loot_failed":"战利品池设置出错： %s！",
	"sg.admin.dev.uninstall":"SG开发包已被卸载。",

	"sg.general.safety.bypass.allow":"你已获得安全豁免。",
	"sg.general.safety.bypass.revoke":"你的安全豁免已被撤销。",
	"sg.general.safety.bypass.warning1":"警告！此安全检测功能可有效防止游戏进入错误状态。如果执意禁用功能，可能会导致游戏无法正常运行。 %s %s",
	"sg.general.safety.bypass.warning2":"点击此处",
	"sg.general.safety.bypass.warning3":"重新开启安全检测功能。",
	"sg.general.safety.bypass.warning_hover":"需要管理员权限",
	"sg.general.safety.survival1":"本地图不支持生存模式游玩，已自动转为冒险模式。如要禁用此功能，请使用此命令： %s",
	"sg.general.safety.survival2":"。",
	"sg.general.safety.respawn1":"你已在本局游戏中阵亡且无法复活。如要禁用此功能并允许玩家重生，请使用此命令： %s",
	"sg.general.safety.respawn2":"。",
	
	"sgdev.chests.delete_all": "成功移除所有宝箱！",
	"sgdev.chests.remove": "成功移除了 %s 的宝箱",
	"sgdev.chests.modify": "%s 处的宝箱的稀有度已设为 %s",
	"sgdev.chests.new": "成功放置 %s 宝箱，位于 %s",
	"sgdev.chests.new_update": "成功更新 %s 宝箱，位于 %s",
	"sgdev.chests.error.no_modify": "该位置没有宝箱可被修改！",
	"sgdev.chests.error.wait_modify": "请稍后，现在无法修改宝箱...",
	"sgdev.chests.error.wait_place": "请稍后，现在无法放置宝箱...",
	"sgdev.glow.please_wait": "请等待当前操作结束！",
	"sgdev.glow.start.place": "正在放置发光宝箱...",
	"sgdev.glow.start.remove": "正在移除发光宝箱...",
	"sgdev.glow.finish.place": "发光宝箱已放置！进程用时 %s 游戏刻",
	"sgdev.glow.finish.remove": "发光宝箱已移除！进程用时 %s 游戏刻",
	"sgdev.auto_place.enable": "宝箱自动放置已启用。",
	"sgdev.auto_place.disable": "宝箱自动放置已禁用。",
	"sgdev.debug.chunk": "调试区块 %s",
	"sgdev.debug.clicker": "调试区块 %s",
	"sgdev.debug.chest": "调试宝箱 x:%s y:%s z:%s",
	"sgdev.stats.total_chunks": "总区块： %s",
	"sgdev.stats.total_chests": "总区块： %s",
	"sgdev.stats.common": "普通宝箱： %s",
	"sgdev.stats.uncommon": "稀有宝箱： %s",
	"sgdev.stats.rare": "罕见宝箱： %s",
	"sgdev.stats.epic": "史诗宝箱： %s",
	"sgdev.stats.legendary": "传说宝箱： %s",
	"sgdev.stats.cornucopia": "富饶宝箱： %s",
	"sgdev.stats.anvil": "铁砧： %s",
	"sgdev.loot.title": "正在模拟玩家获得的战利品，宝箱数量：",
	"sgdev.loot.common": "普通： ",
	"sgdev.loot.uncommon": "稀有： ",
	"sgdev.loot.rare": "罕见： ",
	"sgdev.loot.epic": "史诗： ",
	"sgdev.loot.legendary": "传说： ",
	"sgdev.loot.cornucopia": "富饶： ",
	"sgdev.loot.common.hover": "普通",
	"sgdev.loot.uncommon.hover": "稀有",
	"sgdev.loot.rare.hover": "罕见",
	"sgdev.loot.epic.hover": "史诗",
	"sgdev.loot.legendary.hover": "传说",
	"sgdev.loot.cornucopia.hover": "富饶",
	"sgdev.item.common": "普通宝箱",
	"sgdev.item.uncommon": "稀有宝箱",
	"sgdev.item.rare": "罕见宝箱",
	"sgdev.item.epic": "史诗宝箱",
	"sgdev.item.legendary": "传说宝箱",
	"sgdev.item.cornucopia": "富饶宝箱",
	"sgdev.item.anvil": "铁砧",
	"sgdev.item.modify": "修改宝箱稀有度",
	"sgdev.item.delete": "移除宝箱",
	
	
	"soundCategory.music": "§c原版音乐 (§4禁用§c)§r",
	"soundCategory.record": "§a自定义音乐§r",
	"soundCategory.ambient": "§a音效§r",
    "block.minecraft.purpur_block": "Sandstone Bricks",
    "block.minecraft.purpur_pillar": "Sandstone Pillar",
    "block.minecraft.purpur_stairs": "Sandstone Brick Stairs",
    "block.minecraft.purpur_slab": "Sandstone Brick Slab",
    "block.minecraft.prismarine": "Shale Bricks",
    "block.minecraft.prismarine_stairs": "Shale Brick Stairs",
    "block.minecraft.prismarine_slab": "Shale Brick Slab",
    "block.minecraft.prismarine_wall": "Shale Brick Wall",
    "block.minecraft.red_nether_bricks": "Shale Bricks Alt",
    "block.minecraft.red_nether_brick_slab": "Shale Brick Slab Alt",
    "block.minecraft.deepslate_copper_ore": "Smooth Obsidian",
    "block.minecraft.raw_copper_block": "Polished Obsidian",
    "block.minecraft.prismarine_bricks": "Polished Shale",
    "block.minecraft.prismarine_brick_stairs": "Polished Shale Stairs",
    "block.minecraft.prismarine_brick_slab": "Polished Shale Slab",
    "block.minecraft.deepslate_iron_ore": "Chiseled Polished Shale",
    "block.minecraft.raw_iron_block": "Gilded Chiseled Polished Shale",
    "block.minecraft.nether_bricks": "Chiseled Shale",
    "block.minecraft.cracked_nether_bricks": "Gilded Chiseled Shale",
    "block.minecraft.chiseled_nether_bricks": "Gilded Chiseled Shale Bricks",
    "block.minecraft.stripped_crimson_stem": "Sandstone Pillar Alt",
    "block.minecraft.snow": "Sand Layer",
    "block.minecraft.snow_block": "Sand...?",
    "block.minecraft.dark_prismarine": "Smooth Shale",
    "block.minecraft.dark_prismarine_stairs": "Smooth Shale Stairs",
    "block.minecraft.dark_prismarine_slab": "Smooth Shale Slab",
    "block.minecraft.lapis_ore": "Ungilded Chiseled Shale",
    "block.minecraft.deepslate_lapis_ore": "Chiseled Sandstone Bricks",
    "block.minecraft.deepslate_coal_ore": "Polished Chiseled Sandstone Bricks",
    "block.minecraft.small_amethyst_bud": "Cactus Fruit (1)",
    "block.minecraft.medium_amethyst_bud": "Cactus Fruit (2)",
    "block.minecraft.large_amethyst_bud": "Cactus Fruit (3)",
    "block.minecraft.amethyst_cluster": "Cactus Fruit (4)",
    "block.minecraft.crimson_roots": "Sandstone Brick",
    "block.minecraft.warped_roots": "Shale Brick",
    "block.minecraft.granite_slab": "Decayed Sandstone Bricks",
    "block.minecraft.polished_granite_slab": "Decayed Shale Bricks",
    "block.minecraft.weeping_vines": "Rope",
    "block.minecraft.shroomlight": "White Block",
    "block.minecraft.dead_tube_coral_fan": "Wheat (0)",
    "block.minecraft.dead_brain_coral_fan": "Wheat (1)",
    "block.minecraft.dead_bubble_coral_fan": "Wheat (2)",
    "block.minecraft.dead_fire_coral_fan": "Wheat (3)",
    "block.minecraft.dead_horn_coral_fan": "Wheat (4)",
    "block.minecraft.warped_button": "Rock",
    "block.minecraft.crimson_button": "Sandstone Rock",
    "block.minecraft.warped_fungus": "Cattails",
    "block.minecraft.brown_stained_glass_pane": "Invisible Glass Pane",
    "block.minecraft.closed_eyeblossom": "Fancy Fern",
    "block.minecraft.magenta_glazed_terracotta": "Sandstone Path (Rotatable)",
    "block.minecraft.sea_pickle": "Mini Cactus",
    "block.minecraft.pink_petals": "Beetle(s)",
    "block.minecraft.brown_glazed_terracotta": "Greeble Block (N), Dance Floor Block (E), Vibrant Cyan Terracotta (S)",
    "block.minecraft.lime_glazed_terracotta": "Cactus Arm",
    "block.minecraft.resin_bricks": "Off-White Wool",
    "block.minecraft.resin_brick_slab": "Off-White Wool Slab",
    "block.minecraft.lime_candle": "Books",
    "block.minecraft.open_eyeblossom":"Glow Mushroom",
    "block.minecraft.bamboo_button": "Dog Statue",
    "block.minecraft.copper_ore": "Shale",
    "block.minecraft.oxidized_chiseled_copper": "Glow Mushroom Block",
    "block.minecraft.spore_blossom": "Upside-down Glow Mushroom",
    "block.minecraft.allium": "Glow Worm",
    "block.minecraft.nether_brick_fence": "Shale Brick Fence",
    "block.minecraft.pink_stained_glass": "Table",
    "block.minecraft.weathered_chiseled_copper": "Cyan Glow Mushroom Block",
    "item.minecraft.pumpkin_seeds": "Plates",
    "block.minecraft.pink_stained_glass_pane": "Waffle",
    "block.minecraft.magenta_stained_glass_pane": "Waffle Stack",
    "block.minecraft.lime_stained_glass_pane": "Globe",
    "block.minecraft.cyan_stained_glass_pane": "Sepia Globe",
    "block.minecraft.purple_stained_glass_pane": "Moon Globe",
    "block.minecraft.waxed_oxidized_copper_trapdoor": "Oak Trapdoor Alt",
    "block.minecraft.yellow_glazed_terracotta": "Oak Barrel",
    "block.minecraft.purple_stained_glass": "Crate",
    "block.minecraft.pale_oak_sapling": "Palm Sapling",
    "block.minecraft.brown_stained_glass": "Invisible Glass"
}